Algorithms are step-by-step procedures or formulas for solving problems. They are fundamental to computer science and are used in a variety of applications, from basic calculations to complex data analysis. Here’s an overview of key concepts and types of algorithms:
Key Concepts
- Input: The data or parameters the algorithm receives to process.
- Output: The result produced by the algorithm after processing the input.
- Efficiency: Often measured in terms of time (how fast it runs) and space (how much memory it uses). This is commonly analyzed using Big O notation.
- Correctness: An algorithm is correct if, for every input, it produces the correct output.
- Deterministic vs. Non-deterministic: Deterministic algorithms produce the same output for the same input every time, while non-deterministic algorithms might produce different outputs for the same input.


Types of Algorithms
- Sorting Algorithms: Arrange data in a specific order.
- Bubble Sort: Simple but inefficient; compares adjacent elements and swaps them if they are in the wrong order.
- Merge Sort: Efficient; divides the array into halves, sorts them, and merges them back together.
- Quick Sort: Efficient; selects a pivot element and partitions the array around it, then recursively sorts the partitions.
- Search Algorithms: Find specific elements within data structures.
- Linear Search: Checks each element in the array until it finds the target.
- Binary Search: Efficient for sorted arrays; repeatedly divides the array in half to find the target.
- Graph Algorithms: Operate on graph structures (nodes and edges).
- Dijkstra’s Algorithm: Finds the shortest path from a starting node to all other nodes in a weighted graph.
- A Algorithm*: Similar to Dijkstra’s but uses heuristics to improve efficiency for pathfinding.
- Breadth-First Search (BFS): Explores all neighbors at the present depth level before moving on to nodes at the next depth level.
- Depth-First Search (DFS): Explores as far down a branch as possible before backtracking.
Dynamic Programming: Solves problems by breaking them down into simpler subproblems and storing the results to avoid redundant computations.
- Fibonacci Sequence: A classic example where the nth Fibonacci number is the sum of the two preceding ones.
- Knapsack Problem: Finds the most valuable combination of items without exceeding a weight limit.
Greedy Algorithms: Make the locally optimal choice at each step with the hope of finding a global optimum.
- Huffman Coding: Constructs an optimal prefix-free binary tree for data compression.
- Prim’s Algorithm: Finds a minimum spanning tree for a weighted undirected graph.